Cách mở thất thiên thần tượng ở núi Tuyết
Con Đường Tuyết Phủ - Hậu trường bối cảnh Long Tích Tuyết Sơn trong Genshin Impact Show 20/01/2021 Sau khoảng thời gian dài thì cuối cùng Long Tích Tuyết Sơn đã vén lên bức màn bí mật. Khác với vùng đồng bằng rộng lớn hay những ngọn núi đá cao chót vót, môi trường khí hậu độc đáo và địa hình đặc biệt của núi tuyết thực sự là thử thách với đội ngũ thiết kế. Các Nhà Lữ Hành thân mến, hãy cùng xem lại đoạn phim hậu trường Con Đường Tuyết Phủ nào.
Page 2Hoạt động "Cửa Hàng Đồ Hiếm": Mở Hộp Hàng Hiếm Nhận Nguyên Thạch! Jan 21, 2021 Trong thời gian sự kiện, Nhà Lữ Hành có thể tìm kiếm một thương nhân có tên Liben ở thành Mondstadt, giao các nguyên liệu mà Liben cần, để mở Hộp Hàng Hiếm, nhận Nguyên Thạch và các phần thưởng khác. Tổng số lần giao nguyên liệu đạt 5 lần, có thể mở Hộp Quà Đồ Hiếm, nhận thêm Nguyên Thạch, Kinh Nghiệm Anh Hùng, Ma Khoáng Tinh Đúc, Mora và các phần thưởng khác. 〓Thời Gian Hoạt Động〓 2021-01-23 10:00:00 ~ 2021-01-30 03:59:59 〓Điều Kiện Tham Gia〓 Hạng mạo hiểm ≥12 〓Giới Thiệu Sự Kiện〓 ●Liben sẽ ngẫu nhiên đưa cho Nhà Lữ Hành 7 phần thưởng Hộp Hàng Hiếm khác nhau, Nhà Lữ Hành có thể xem trước nội dung phần thưởng trước khi nhận. Tiến độ trò chơi của mỗi Nhà Lữ Hành khác nhau, phần thưởng được nhận cũng có thể khác nhau. Nhà Lữ Hành có thể chọn tham gia tiến độ trò chơi của người khác để đổi lấy phần thưởng Hộp Hàng Hiếm mà mình yêu thích nhé.
Page 3[Web Event] Let's rear some slimes! "Slime Paradise" is now officially open for business! On one fine day, in a certain place in Mondstadt's wilds, a mysterious paradise silently emerges... 〓Event Duration〓 〓Eligibility〓 〓How to Participate〓 >>Go to Event<<
★Paradise Coins You'll need to spend Paradise Coins to purchase things in the Decorations Shop. Earn Paradise Coins by completing daily tasks. ★Paradise Tickets You'll need to spend Paradise Tickets to purchase things in the Rewards Shop. You can obtain Paradise Tickets in the following ways: 1. By completing certain event tasks. 2. From decorations: After purchasing a decoration, it will begin generating Paradise Tickets at a designated time each day starting on the next day. Designated time: Daily at 00:00 (Server time). 3. From monsters: Monsters will come to visit the park every day. Each time a different kind of monster visits for the first time, they will bring you a greeting gift of Paradise Tickets. ★Gallery - Photos 〓Rewards〓 〓Things to Note〓 1. You must purchase the right decorations to attract specific slimes to move in and specific monsters to visit. Pay attention to the decoration descriptions for clues! 2. When a slime moves in, it will stay at the park for the rest of the event — they simply don't want to leave! 3. Visits will refresh daily. When a guest visits, they will stay in the park until they leave the next day. (When you have a new decoration that attracts a new kind of guest, that kind of guest will visit first the next day.) 4. All of the daily tasks, visitor events, earnings, and monster visits referred to in these rules refresh at 00:00 daily (based on the time of the server your character is on). (Asia: UTC+8;America: UTC-5;Europe: UTC+1;TW, HK, MO: UTC+8) 5. The events that occur in this web event are not related to the main story of the game in any way. 6. Please take note that the PlayStation®4 version of this event will be released at a later date due to issues with account mechanics. We apologize for any inconvenience this may have caused you, Travelers. Travelers, please note that if you are taking part in this event via a third-party platform, you must link your HoYoverse account under "Account Management" to ensure smooth participation in the event. Page 4Version 1.3 "All That Glitters" Trailer | Genshin Impact Jan 22, 2021 "On this marvelous Lantern Rite, we pray that the fallen heroes may be guided home."
Page 5Barbara's Special Video: An Idol's Healing Magic Jan 22, 2021 Perhaps I'll be able to get closer to you this way.
Page 6Genshin Impact EP - Genial Breeze of Hope Jan 25, 2021 The soft breeze ruffles the twigs and branches, and they sway back and forth in a lush symphony of sound.
Page 7Story Teaser - Yakshas: The Guardian Adepti | Genshin Impact Jan 27, 2021 Alatus is the Golden-Winged King who is also the Conqueror of Demons. None knows whence he came, nor whither he went.
Page 8"Adeptus Xiao. I will be here when you call." — "Vigilant Yaksha" Xiao Jan 27, 2021 Travelers \ (^ o ^) / ~ Today, we'd like to introduce "Vigilant Yaksha" Xiao to you all! His youthful appearance belies his over two thousand years of age. "Adeptus Xiao. I will be here when you call." Page 9New Pre-Installation Function Testing Will Soon Begin Dear Travelers, To ensure all Travelers have the best-possible experience of Genshin Impact, the developers will soon begin testing of the game's pre-installation function. The pre-installation function for the Version 1.3 update will be available for open testing on both mobile and PC platforms. Pre-Installation Function Available Starting: Travelers on PC can still play the game while pre-installing game resources. Pre-installation will take up a certain amount of your network's bandwidth, so it's best to make sure you have a good network connection before beginning pre-installation. After the pre-installation process is complete, Travelers can experience the new version content faster once the update maintenance period is finished. 〓How to Update〓 After completing pre-installation, when the version update is released, open the launcher again and click "Update" to install the game directly without any further need to download game resources. Mobile (iOS & Android) Method 2: Travelers may also begin pre-installing update resources by tapping the "Pre-Install Resource Package" icon on the bottom left corner of the login menu. When the version update is released, Travelers on iOS devices must enter the App Store and tap Update. Android users may open the game and follow the directions on-screen (or open Google Play and tap Update). Page 10"All That Glitters" Version 1.3 Update Notice Dear Travelers, To ensure all Travelers have the best-possible Genshin Impact experience, our developers will soon begin performing update maintenance. After this is complete, the game will update to a new version. After Travelers install the new game client, they will be able to continue playing. It is recommended to install the update over Wi-Fi owing to the large file size. While the update maintenance is in progress, Travelers will be unable to log in to the game. Please take note of the update time and schedule your game time accordingly to avoid losing your progress. We hope Travelers will bear with us during the disruption. > < 〓Update Schedule〓 Update maintenance begins 2021/02/03 06:00:00 (UTC+8) and is estimated to take 5 hours. (Note: Precise timings are subject to change. Players may also experience disruption outside of this period.) 〓How to Update Game Client〓 PC: Close the game, open the Genshin Impact Launcher, and click Update. iOS: Open the App Store and tap Update. Android: Open the game and follow the directions on-screen. (Alternatively, you may open Google Play and tap Update.) PS4: Highlight Genshin Impact from the PS4 Home Screen and press the OPTIONS button > Check for Update. Please do not hesitate to contact Customer Service if you encounter any issues installing the new version. We will do our very best to resolve the issue swiftly. 〓Compensation〓 Maintenance Compensation: Primogems ×300 (60 Primogems for every hour the servers are down. No change to compensation amount if the update is completed early.) 〓Eligibility〓 All Travelers who have reached Adventure Rank 5 or above by 2021/02/03 06:00:00 (UTC+8) Our developers will distribute compensation to Travelers via in-game mail within 5 hours after the update maintenance is finished. Please log in and claim it before Version 1.3 ends. The mail will expire after 30 days, so don't forget to claim the attached compensation in time. 〓Update Details〓 (All times below based on server time) I. New Character 5-Star Character "Vigilant Yaksha" Xiao (Anemo) ◇ Vision: Anemo ◇ Weapon: Polearm ◇ A yaksha adeptus who defends Liyue. Also heralded as the "Conqueror of Demons" and "Vigilant Yaksha." Elemental Skill "Lemniscatic Wing Cycling": Xiao instantly lunges forward, dealing DMG to enemies in his path. This maneuver can also be executed in mid-air. Elemental Burst "Bane of All Evil": Xiao dons the Yaksha's Mask, giving him enhanced abilities at the cost of draining his health: He deals increased DMG, attacks are converted to Anemo DMG, and his jumping ability is greatly increased. During the event wish "Invitation to Mundane Life," from after the Version 1.3 update to 2021/02/17 15:59:59, the event-exclusive 5-star character "Vigilant Yaksha" Xiao (Anemo) and the 4-star characters "Kätzlein Cocktail" Diona (Cryo), "Uncrowned Lord of the Ocean" Beidou (Electro), and "Blazing Riff" Xinyan (Pyro) will have their Wish drop rates greatly increased! II. Rate-Boosted Characters 5-Star Character "Driving Thunder" Keqing (Electro) ◇ Vision: Electro ◇ Weapon: Sword ◇ The Yuheng of the Liyue Qixing. Keqing has much to say about Rex Lapis' unilateral approach to policymaking in Liyue — but in truth, gods admire skeptics such as her quite a lot. During the event wish "Dance of Lanterns," from 2021/02/17 18:00:00 – 2021/03/02 15:59:59, the 5-star character "Driving Thunder" Keqing (Electro) and the 4-star characters "Eclipsing Star" Ningguang (Geo), "Trial by Fire" Bennett (Pyro), and "Shining Idol" Barbara (Hydro) will have their Wish drop rates greatly increased! More character event wishes to follow during Version 1.3. III. New Equipment ◇ New weapons: Primordial Jade Cutter (5-Star Sword), Staff of Homa (5-Star Polearm), Lithic Spear (4-Star Polearm), and Lithic Blade (4-Star Claymore) ◆ During the event wish "Epitome Invocation," from after the Version 1.3 update to 2021/02/23 15:59:59, the event-exclusive 5-star sword Primordial Jade Cutter and the 5-star polearm Primordial Jade Winged-Spear will have their Wish drop rates greatly increased! *Staff of Homa (Polearm), Lithic Spear (Polearm), and Lithic Blade (Claymore) will appear in future event wishes. IV. New Events Take part in Version 1.3's flagship event, Lantern Rite, for the chance to obtain a free 4-star Liyue character of your choice! ◆ Gameplay Duration: 2021/02/10 10:00:00 – 2021/02/28 03:59 ◆ Event Rules: No Original Resin needed to take part. During the event period, Travelers can claim a 4-star Liyue character of their choice in "Stand by Me." Complete challenges in "Theater Mechanicus" to obtain Peace Talismans, which can be spent in the Xiao Market on rewards including Crown of Insight and a new namecard style "Celebration: Lantern-Light." 〓All That Glitters〓 Duration: The Origin of the Lanterns: 2021/02/10 10:00:00 – 2021/02/28 03:59:59 Currents Deep Beneath the Lanterns: 2021/02/14 04:00:00 – 2021/02/28 03:59:59 Light Upon the Sea: 2021/02/18 04:00:00 – 2021/02/28 03:59:59 〓Lantern Rite Tales〓 Unlock Criteria: Lantern Rite Tales I: Complete "The Origin of the Lanterns" to unlock. Lantern Rite Tales II: Reach the Festive Fever stage "Guests Flock From Afar," complete the questline "Currents Deep Beneath the Lanterns," and complete all requests in "Lantern Rite Tales I" to unlock. Lantern Rite Tales III: Reach the Festive Fever stage "Glow of a Thousand Lanterns," complete the questline "Light Upon the Sea," and complete all requests in "Lantern Rite Tales II" to unlock. ● Complete requests in "Lantern Rite Tales" to win Primogems and increase Festive Fever. Increase Festive Fever to progress through the Lantern Rite. ※ After the event gameplay ends on 2021/02/28 03:59:59, requests will no longer be available to complete. 〓Theater Mechanicus〓 Unlock Criteria: Complete the quests "The Origin of the Lanterns" and "Liyue: Theater Mechanicus" to unlock ● Each attempt at Theater Mechanicus costs 1 Xiao Lantern (regardless of whether or not the challenge is successful). Xiao Lanterns can be crafted at a Crafting Bench, and the required crafting materials can be obtained by gathering plants and ore, or by defeating specified enemies. ● Progressing through the stages of Festive Fever unlocks new maps, new mechanici, higher upgrade levels, and increased difficulty levels. ● Progressing through the stages of Festive Fever unlocks new Theater Mechanicus challenges. Complete them to win Peace Talismans. ● Theater Mechanicus challenges can only be completed in Single-Player Mode or a two-player Co-Op session. 〓Xiao Market〓 Duration: Stage I: 2021/02/10 10:00:00 – 2021/03/07 03:59:59 Stage II: 2021/02/14 04:00:00 – 2021/03/07 03:59:59 Stage III: 2021/02/18 04:00:00 – 2021/03/07 03:59:59 ● Spend Peace Talismans at the Xiao Market to purchase items including Hero's Wit, Mystic Enhancement Ore, Character Level-Up Materials, Talent Level-Up Materials, the Crown of Insight, and the namecard style "Celebration: Lantern-Light." 〓Stand by Me〓 Duration: 2021/02/10 10:00:00 – 2021/03/07 03:59:59 ● Reach the Festive Fever stage "Glow of a Thousand Lanterns" and spend 1,000 Peace Talismans in "Stand by Me" to receive one of the following 4-star characters: "Exquisite Delicacy" Xiangling (Pyro), "Blazing Riff" Xinyan (Pyro), "Uncrowned Lord of the Ocean" Beidou (Electro), "Eclipsing Star" Ningguang (Geo), "Juvenile Galant" Xingqiu (Hydro), or "Frozen Ardor" Chongyun (Cryo). You may claim only one character in this way. Login Event "May Fortune Find You": Log In on 7 Days, Receive Intertwined Fate ×10 ◆ Event Duration:2021/02/11 04:00:00 – 2021/02/26 03:59:59 ◆ During the event, log in on 7 days in total to receive Intertwined Fate ×10 and other rewards!
Five Flushes of Fortune ◆ Event Duration: After the Version 1.3 update to 2021/02/10 03:59:59 (Please notice that this event will start from 2020/02/03 04:00:00 on Euro and America Server.) ◆ During the event, Travelers can claim a Kurious Kamera from Ji Tong. Equip the Kamera and take pictures of specific targets to obtain photos of different colors. Collect photos of five different colors and exchange them for a Fortune Trove to obtain Primogems, Hero's Wit, Mystic Enhancement Ore, and other rewards! More events to follow during Version 1.3. V. New Questlines 1. New story quests After the Version 1.3 update, Xiao's story quest "Alatus Chapter" will be available. ◆ More story quests are on the way, so please stay tuned! 2. New world quests ◆ A total of 26 festive World Quests will become available over the course of the Lantern Rite event, accessible from "Lantern Rite Tales" on the Events menu. ◆ A further world quest "Bough Keeper: Dainsleif" will also be added. VI. Other New Content • Gameplay 1. New monsters: Geovishap, Primo Geovishap 2. New gadgets: Parametric Transformer: Enhancement Materials can be converted into Character EXP Materials, Character Level-Up Materials, and Weapon Ascension Materials by placing them in the Parametric Transformer to undergo transmutation. 3. New achievement "Transmutation Nuclide" 4. New consumable: Dust of Azoth can convert the Elemental Type of Character Ascension Materials. 5. New recipes: Fullmoon Egg, Vegetarian Abalone, and Stone Harbor Delicacies • System 1. Archive addition "Living Beings": Records information on enemies defeated and living things caught or discovered. Travelers can consult the Living Beings section of the Archive to view how many times they have defeated different enemies and also review tutorials for certain enemies. 2. New conversion function on Crafting Bench: Combining some Character Ascension Materials with Dust of Azoth at a Crafting Bench lets you convert their Elemental Type. 3. Travelers' profile pages now include Achievement progress and a Character Showcase. 4. Controller support added for devices running iOS 14 or above. Currently, the following controllers are supported: Xbox Wireless Controller (Bluetooth Version), Xbox Elite Wireless Controller Series 2, PlayStation DualShock 4 Wireless Controller, some other Bluetooth Wireless Controllers designed for iOS. 5. On the Weapon Enhancement screen, holding the selected material will add it rapidly. 6. A quick delete function has been added to the mailbox. Does not delete unread mail or mail with unclaimed attachments. 7. New photography method added for the PS4 version. Take a photo and save it to the PS4's local storage in one single action. VII. Adjustments & Optimizations • Characters 1. Adjustments to Zhongli: 1) Adjusts the effect of holding Zhongli's Elemental Skill "Dominus Lapidis": ◇ Original effect: Causes nearby Geo energy to explode, causing the following effects: ·Creates a shield of jade. The shield's DMG Absorption scales based on Zhongli's Max HP, and absorbs Geo DMG 250% more effectively. ·Deals AoE Geo DMG. ·If there are nearby targets with the Geo element, it will drain a large amount of Geo element from a maximum of 2 such targets. This effect does not cause DMG. ◆ Post-adjustment effect: Causes nearby Geo energy to explode, causing the following effects: ·If their maximum number hasn't been reached, creates a Stone Stele. ·Creates a shield of jade. The shield's DMG Absorption scales based on Zhongli's Max HP. Possesses 150% DMG Absorption against all Elemental and Physical DMG. ·Characters protected by the Jade Shield will decrease the Elemental RES and Physical RES of opponents in a small AoE by 20%. This effect cannot be stacked. ·Deals AoE Geo DMG. ·If there are nearby targets with the Geo element, it will drain a large amount of Geo element from a maximum of 2 such targets. This effect does not cause DMG. 2) Adjusts the effect of Zhongli's second Ascension Talent "Dominance of Earth": ◇ Original effect: Planet Befall deals additional DMG equal to 33% of Zhongli's Max HP. ◆ Post-adjustment effect: Zhongli deals bonus DMG based on his Max HP: ·Normal Attack, Charged Attack, and Plunging Attack DMG is increased by 1.39% of Max HP. ·Dominus Lapidis' Stone Stele, resonance, and hold DMG is increased by 1.9% of Max HP. ·Planet Befall's DMG is increased by 33% of Max HP. 2. Optimizes Mona's Talent "Illusory Torrent": When Mona is hit, she can use Illusory Torrent more quickly, as is the case with sprinting for other characters. 3. Adds a new idle animation for Kaeya. 4. Optimizes Zhongli's animation under "Weapons" on the Character Screen. 5. Resolves issues with Aiming Mode for Bow-wielding characters when obstacles are present nearby, such as character shaking and off-center shots. 6. Optimizes precision when firing shots at moving targets. 7. Resolves issues of shaky clothing/movements when some characters perform actions such as walking, attacking, skill casting, and sitting. • Monsters 1. Adjusts combat logic for Dendro Slimes: When a Dendro Slime is hiding relatively far from your location, you will not enter combat mode. • System 1. Spiral Abyss Updates the monster lineup on Floor 12 of the Spiral Abyss. The Ley Line Disorders on Floor 12 are adjusted to: • For this floor only, the ley line flow will be normal • No Ley Line Disorder Starting from the first time that the Lunar Phase refreshes after updating to Version 1.3, the three Lunar Phases will be as follows: Phase I: When active character's HP is less than 70%, ATK is increased by 20% and ATK SPD is increased by 15%. When active character's HP is less than 35% and they are under the protection of a shield, CRIT Rate is increased by 20% and CRIT DMG is increased by 40%. Phase II: A Charge will accumulate every 10s, with a maximum of three existing at any one time. If the active character's HP is less than 50%, they will consume a Charge when they hit an opponent to create an unstable energy orb at the opponent's position. This orb will explode after 1s, and only one of them can be created every 2s. Phase III: When the active character's HP is less than 50%, they gain a 2% DMG Bonus for 10s after hitting an opponent. This effect can stack up to 10 times, and each character in the party will have their own independent stacks and durations. Each time the stack count or duration of this effect resets, there is a 50% chance to release an Energy Blast. An Energy Blast can be triggered once every 10s. 2. Deleted chats will not appear in the chat list. 3. Optimizes display order of chat column: After entering team setup in Co-Op Mode, the chat column will automatically switch to the team column. 4. Optimizes the display hierarchy when there are multiple overlapping icons on the Map. 5. Optimizes UI transparency on mobile devices upon entering Aiming Mode in the Spiral Abyss. 6. Optimizes the Kamera gadget for the PS4 version: When equipped, using the Kamera directly stores a screenshot with the UI hidden to the local storage. 7. From Version 1.3 onward, extra Fragile Resin rewards will be included in the BP system: Starting from BP Level 5, Sojourner's Battle Pass and Gnostic Hymn provide Fragile Resin ×1 every 10 BP Levels. The original rewards of Mystic Enhancement Ore provided at these BP Levels will be added to the rewards at other BP Levels instead, and the total quantity of Mystic Enhancement Ore that can be obtained from the BP system will not change. 8. Removes the Delete button from the Portable Waypoint interface of the open world map. 9. Optimizes the size of the Wind Glider on the Dressing Room screen for certain characters. 10. When using a controller, improves the refresh rate when switching between tabs in the Paimon's Bargains section of the Shop. 11. Optimizes the experience of moving the crosshair in Aiming Mode when the frame rate is low. • Audio 1. Voice-Over Optimization: a. Adds a reverb effect to internal monologue voice-over in quests. b. Character combat voice-over can interrupt idle voice-over. 2. The Chinese voice artist for Amber will be changed, and this adjustment will take effect in Version 1.4. 3. Adds Chinese voice-over for some characters. 4. Adds Japanese voice-over for some characters. 5. Adjusts the audio effects for some voice-over on mobile and PC versions. • Other 1. Adjustment to the Geo Elemental Resonance "Enduring Rock": ◇ Original effect: Increases resistance to interruption. When protected by a shield, increases Attack DMG by 15%. ◆ Post-adjustment effect: Increases shield strength by 15%. Additionally, characters protected by a shield will have the following special characteristics: DMG dealt increased by 15%, dealing DMG to enemies will decrease their Geo RES by 20% for 15s. 2. Geo Shield balance adjustments: Geo Shields are adjusted from having "250% Geo DMG Absorption" to having "150% Physical DMG and Elemental DMG Absorption." This adjustment affects the following: • The Geo Shield produced by Zhongli's Elemental Skill • The Geo Shield produced by Noelle's Elemental Skill • The Geo Shield produced upon picking up a Geo Crystal dropped by a Geovishap Hatchling 3. Amends the tab for the standard wish "Wanderlust Invocation." *Only the tab has been changed. The Wish contents and rules remain unchanged. 4. Optimizes item source descriptions for Mist Grass Pollen, Mist Grass, and Mist Grass Wick. 5. Adjusts descriptions for the materials Fragile Bone Shard, Sturdy Bone Shard, and Fossilized Bone Shard and adds their sources. 6. Adds a description for the rules of Elemental Orb drops in the "Test Run" event (the actual mechanics in-game are not affected by this change). *Note: In order to allow Travelers for a quicker use of Elemental Bursts and more efficient testing experience, the opponents on trial stages drop additional Elemental Orbs. However, due to our negligence, this effect was not individually listed in the event details, leading some Travelers to misevaluate characters based on their trial stage performance. We sincerely apologize for any confusion this might have caused. After this update, the event details will be supplemented with the relevant rules. We will continue to optimize the trial stage experience in the upcoming versions. Page 11Version 1.3 "All That Glitters" Event Descriptions Dear Travelers! Genshin Impact's 1.3 version "All That Glitters" is right around the corner, are you ready to embark on a new adventure? "Lantern Rite" Event - Take Part to Obtain a 4-Star Liyue Character of Your Choice! During the event, Travelers can exchange for a 4-star Liyue character of their choice in "Stand by Me." Complete challenges in "Theater Mechanicus" to obtain Peace Talismans, which can be spent in the Xiao Market for rewards including Crown of Insight and the new namecard style "Celebration: Lantern-Light." 〓Event Duration〓 〓Eligibility〓 〓Prerequisite Story Quest〓 Complete Xiao's story quest "Alatus Chapter" to unlock the "Lantern Rite" event. During the event, the "Alatus Chapter" will not require a Story Key to unlock. "Alatus Chapter" Opening Time: 2021-02-10 10:00:00 "Alatus Chapter" Unlock Criteria: Adventure Rank 23 or above, and completed Chapter I: Act I "Of the Land Amidst Monoliths"※ Once the event ends, the "Alatus Chapter" Story Quest will require Adventure Rank 40 or above, the completion of Chapter I: Act I "Of the Land Amidst Monoliths," and a Story Key to unlock. 〓Lantern Rite Quests〓 〓Lantern Rite Tales〓 Unlock Criteria: Lantern Rite Tales I: Complete "The Origin of the Lanterns" to unlock. Lantern Rite Tales II: Reach the Festive Fever stage "Guests Flock From Afar," complete the questline "Currents Deep Beneath the Lanterns," and complete all requests in "Lantern Rite Tales I" to unlock. Lantern Rite Tales III: Reach the Festive Fever stage "Glow of a Thousand Lanterns," complete the questline "Light Upon the Sea," and complete all requests in "Lantern Rite Tales II" to unlock. ● Complete requests in "Lantern Rite Tales" to earn Primogems and increase Festive Fever. Increase Festive Fever to progress through the Lantern Rite. ※ After the event gameplay ends on 2021-02-28 03:59:59, requests will no longer be available to complete. 〓Theater Mechanicus〓 Unlock Criteria: Complete the quests "The Origin of the Lanterns" and "Liyue: Theater Mechanicus" to unlock. ● Each attempt at Theater Mechanicus costs 1 Xiao Lantern (regardless of whether or not the challenge is successful). Xiao Lanterns can be crafted at a Crafting Bench, and the required crafting materials can be obtained by gathering plants and ore and defeating specified enemies. ● Progressing through the stages of Festive Fever unlocks new maps, new mechanici, higher upgrade levels, and higher difficulty levels. ● Progressing through the stages of Festive Fever unlocks new Theater Mechanicus challenges. Complete them to win Peace Talismans. ● Theater Mechanicus challenges can only be completed in Single Player Mode or a two-player Co-Op session. 〓Xiao Market〓 〓Stand by Me〓 "Night Sky's Grace" - Lantern Rite Gifts During the event, log in to the game to receive Fragile Resin, Intertwined Fate, and other rewards! 〓Event Duration〓 〓Eligibility〓 〓Event Details〓 2/26:Intertwined Fate ×1;Golden Crab ×5;Mystic Enhancement Ore ×10 2/27:Fragile Resin ×1;Tianshu Meat ×5;Hero's Wit ×5 2/28:Intertwined Fate ×1;Guide to Diligence ×3;Mora ×50,000 3/1:Fragile Resin ×1;Guide to Gold ×3;Mystic Enhancement Ore ×10 3/2:Intertwined Fate ×1;Guide to Prosperity ×3;Hero's Wit ×5 "May Fortune Find You" - Daily Login Event Log in on seven days during the event to obtain Intertwined Fate ×10 and other rewards! 〓Event Duration〓 〓Eligibility〓 〓Event Details〓 Logins: 2 days Logins: 3 days Logins: 4 days Logins: 5 days Logins: 6 days Logins: 7 days "Five Flushes of Fortune" Event - Exchange Photos for Fortune Troves! During the event, Travelers can claim a Kurious Kamera from Ji Tong. Equip the Kamera and take pictures of specific targets to obtain different color photos. Collect photos of five different colors and exchange them for a Fortune Trove in order to obtain Primogems, Hero's Wit, Mystic Enhancement Ore, and other rewards! 〓Event Duration〓 ◆ Event Duration: After the Version 1.3 update to 2021/02/10 03:59:59 (Please notice that this event will start from 2020/02/03 04:00:00 on Euro and America Server.) 〓Eligibility〓 〓Event Details〓 ● This is a 10-day event. Over the first 7 days, Travelers will receive 10 sheets of film each day and can exchange photos with friends. ● In the final 3 days, Travelers will be unable to take pictures with the Kurious Kamera or obtain photos through picture-taking. However, Travelers will still be able to exchange existing photos with friends and exchange complete photo collections for rewards. ● After the event ends, other tasks that require the Kurious Kamera can be accepted from Ji Tong. Event Wish "Invitation to Mundane Life" - Boosted Drop Rate for "Vigilant Yaksha" Xiao (Anemo)! 〓Event Wish Duration〓 ※ Of the above characters, the event-exclusive character will not be available in the standard wish "Wanderlust Invocation." Event Wish "Epitome Invocation" - Boosted Drop Rates for Primordial Jade Cutter (Sword) and Primordial Jade Winged-Spear (Polearm)! ● During the event, the event-exclusive 5-star weapon Primordial Jade Cutter (Sword) and the 5-star weapon Primordial Jade Winged-Spear (Polearm) will get a huge drop-rate boost! ● In this event, the 4-star weapons The Flute (Sword), Sacrificial Greatsword (Claymore), Rust (Bow), Eye of Perception (Catalyst), and Favonius Lance (Polearm) will get a huge drop-rate boost! ※ Of the above weapons, the event-exclusive weapon will not be available in the standard wish "Wanderlust Invocation." "Ley Line Overflow" Event - Double Drops From Blossoms of Wealth and Blossoms of Revelation! 〓Event Duration〓 〓Eligibility〓 "Lantern-Lit Sky" - Event Details 〓Event Duration〓 〓Eligibility〓 Event Wish "Dance of Lanterns" - Boosted Drop Rate for "Driving Thunder" Keqing (Electro)! Travelers, stock up on weapons and characters in "Dance of Lanterns" to make your party stronger in combat! 〓Event Wish Duration〓 2021-02-17 18:00:00 - 2021-03-02 15:59:59 〓Event Wish Details〓 ● In this event wish, the 5-star promotional character "Driving Thunder" Keqing (Electro) will get a huge drop-rate boost! ● In this event wish, the 4-star characters "Eclipsing Star" Ningguang (Geo), "Trial by Fire" Bennett (Pyro), and "Shining Idol" Barbara (Hydro) will get a huge drop-rate boost! ※ The "Test Run" trial event will be open during this event wish. Travelers may use fixed lineups containing the selected trial characters to enter specific stages and test them out. Travelers that complete the challenges will receive the corresponding rewards! (Above times are all displayed according to your server time.) Page 12[Regularly Updated] PC Launcher FAQ Dear Travelers,
Operating Systems: Windows 7 SP1 64-bit, Windows 8.1 64-bit, or Windows 10 64-bit (Windows 10 dev builds are not currently supported) Processor: Intel Core i7 or equivalent RAM: 16 GB Graphics Card: NVIDIA® GeForce® GTX 1060 6GB or better DirectX Version: 11 Storage Space: 35 GB of available storage space PC Minimum Specifications Operating Systems: Windows 7 SP1 64-bit, Windows 8.1 64-bit, or Windows 10 64-bit (Windows 10 dev builds are not currently supported) Processor: Intel Core i5 or equivalent RAM: 8 GB Graphics Card: NVIDIA® GeForce® GT 1030 or better DirectX Version: 11 Storage Space: 35 GB of available storage space Common Issues With Installing, Opening, and Updating the Launcher Q2: Clicking the launcher produces no response. Q3: After opening the launcher, the launcher's main menu displays incorrectly. (e.g. the launcher page exceeds the display area and does not display fully) Q4: I get the following message: "Failed to check for updates. Reconnect?" Q5: When I update the launcher, I get a message about a failed file replacement. Issues With Downloading and Updating the Game Q7: When I update the game, I get the following message: "Insufficient disc space. Please clear some storage space and try again." Q8: When I download the game, I get the following message: "Game files verification error. Select "Retry" to try again." Q9: When I install the game, I get the following message: "Failed to unzip game files." A9: (1) Please ensure that the hard disk to which you have installed the game has enough space. If the space remaining is insufficient, we recommend that you delete some files before re-opening the launcher and updating the game once again. (2) If the space remaining is sufficient, please check whether you have an anti-virus program installed, and check if this program is blocking any files related to Genshin Impact's installation. If it is, please remove said blockage, set the relevant files to "trusted," or close the anti-virus software before re-opening the game. (3) If the unzipping log informs you about the inability to find the "7z.exe" file, you can try to run "launcher.exe" by double-clicking it in the launcher directory. Q10: When I download the game, the download progress/speed is 0, or the download process is stuck at a certain point and will not continue. Q11: When I download the game, I get a message saying that my disc space is insufficient, while I actually have prepared enough space. Q12: When I download the game, I get the following message: 1. "Network return error." 2. "Game files download error. Check your network settings and try again." 3. "Check your network settings and try again." A12: Please check your network settings, including VPN, proxy, and hosts files. You can also check whether your VPN is blocking Genshin Impact's network connection. Q13: When I download the game, I get the following message: "Program not responding." Q14: The installation process is blocked by an anti-virus program or I get the following message: "Failed to unzip." Q15: When the game download is complete, the "Launch" button is gray. Issues With Running the Game Q17: When launching the game, the following error message appears: "Failed to download resource files or network error. Please try again. Code: -9908." A17: (1) Try restarting the game several times. Please click the "Settings" button in the top-right corner of the launcher and select "Repair Game Files" > "Repair Now" to attempt repairing the resources. (2) If repairing the game files does not work, please uninstall the launcher, delete the game installation package, and reinstall Genshin Impact. Q18: Entering Genshin Impact results in a white screen, after which the game crashes. This is followed by no error messages. Reinstalling the game does not work either. Q19: When launching Genshin, I receive the following alerts: 1. The application cannot start correctly (0xc000007b). Click "OK" to close this application. 2. The program can't start because "MSVCP140.dll" cannot be found. Try reinstalling the program to fix this problem.
A19: Please look for "vcredist2013_x64.exe" in your launcher installation directory. Double-click it to begin installing. https://support.microsoft.com/en-us/topic/the-latest-supported-visual-c-downloads-2647da03-1eea-4433-9aff-95f26a218cc0 Q20: When I click to start the game, there is no response from the game client and I am unable to enter the game. A20: 1. Please confirm whether or not you have antivirus software installed, and check to see if any of Genshin Impact's files are being blocked by it. If any files are being blocked, you may try canceling the block, adding Genshin Impact as trusted software, or closing the antivirus software completely and restarting the game. 2. After exiting the game, please delete "mhyprot2.sys" and "mhyprotect.sys" from the "temp" directory (you may find this directory by entering "%temp%" in the Windows search bar, or by using the Windows key + R shortcut to call up the Run command dialog box and entering "%temp%"). If you are unable to delete these files, then please restart the computer and try again. After successfully deleting the aforementioned files, please close any antivirus software, and restart the game. 3. You may also try running the "GenshinImpact.exe" program directly from the game's directory. (The default directory path is Genshin Impact > Genshin Impact game > GenshinImpact.exe) Page 13Character Demo - "Xiao: Doombane" | Genshin Impact Feb 2, 2021 Ephemeral circumstance. Perpetual agony. The inexpiable hatreds of the past.
Page 14"All That Glitters" Version 1.3 Update Details Dear Travelers, 〓Compensation〓 2. Issue Fix Compensation: Primogems ×300 〓Eligibility〓 Maintenance Compensation: All Travelers who have reached Adventure Rank 5 or above by 2021/02/03 06:00:00(UTC+8) Compensation must be claimed before the end of Version 1.3. Bug Fix Compensation: All Travelers who have reached Adventure Rank 5 or above by 2021/02/03 06:00:00(UTC+8) Please claim from in-game mail before 2021/02/06 11:00:00(UTC+8) Our developers will distribute compensation to Travelers via in-game mail within 5 hours after the update maintenance is finished. The mail will expire after 30 days, so don't forget to claim the attached compensation in time. 〓Update Schedule〓 〓How to Update Game Client〓 〓Update Details〓 I. New Character Elemental Burst "Bane of All Evil": Xiao dons the Yaksha's Mask, giving him enhanced abilities at the cost of draining his health: He deals increased DMG, attacks are converted to Anemo DMG, and his jumping ability is greatly increased. During the event wish "Invitation to Mundane Life," from after the Version 1.3 update to 2021/02/17 15:59:59, the event-exclusive 5-star character "Vigilant Yaksha" Xiao (Anemo) and the 4-star characters "Kätzlein Cocktail" Diona (Cryo), "Uncrowned Lord of the Ocean" Beidou (Electro), and "Blazing Riff" Xinyan (Pyro) will have their Wish drop rates greatly increased! II. Rate-Boosted Characters ◇ The Yuheng of the Liyue Qixing. Keqing has much to say about Rex Lapis' unilateral approach to policymaking in Liyue — but in truth, gods admire skeptics such as her quite a lot. During the event wish "Dance of Lanterns," from 2021/02/17 18:00:00 – 2021/03/02 15:59:59, the 5-star character "Driving Thunder" Keqing (Electro) and the 4-star characters "Eclipsing Star" Ningguang (Geo), "Trial by Fire" Bennett (Pyro), and "Shining Idol" Barbara (Hydro) will have their Wish drop rates greatly increased! More character event wishes to follow during Version 1.3. III. New Equipment ◇ Primordial Jade Cutter (5-Star Sword) ◇ A ceremonial sword masterfully carved from pure jade. There almost seems to be an audible sigh in the wind as it is swung. *During the event wish "Epitome Invocation," from after the Version 1.3 update to 2021/02/23 15:59:59, the event-exclusive 5-star sword Primordial Jade Cutter and the 5-star polearm Primordial Jade Winged-Spear will have their Wish drop rates greatly increased! ◇ Staff of Homa (5-Star Polearm) ◇ Lithic Spear (4-Star Polearm) ◇ Lithic Blade (4-Star Claymore) *Staff of Homa (Polearm), Lithic Spear (Polearm), and Lithic Blade (Claymore) will appear in future event wishes. IV. New Events Take part in Version 1.3's flagship event, Lantern Rite, for the chance to obtain a free 4-star Liyue character of your choice! ◆ Gameplay Duration: 2021/02/10 10:00:00 – 2021/02/28 03:59:59 ◆ Event Rules: No Original Resin needed to take part. During the event period, Travelers can claim a 4-star Liyue character of their choice in "Stand by Me." Complete challenges in "Theater Mechanicus" to obtain Peace Talismans, which can be spent in the Xiao Market on rewards including Crown of Insight and a new namecard style "Celebration: Lantern-Light." 〓Lantern Rite Questline〓 〓Lantern Rite Tales〓 Unlock Criteria: ※ After the event gameplay ends on 2021/02/28 03:59:59, requests will no longer be available to complete. 〓Theater Mechanicus〓 ● Each attempt at Theater Mechanicus costs 1 Xiao Lantern (regardless of whether or not the challenge is successful). Xiao Lanterns can be crafted at a Crafting Bench, and the required crafting materials can be obtained by gathering plants and ore, or by defeating specified enemies. ● Progressing through the stages of Festive Fever unlocks new maps, new mechanici, higher upgrade levels, and increased difficulty levels. ● Progressing through the stages of Festive Fever unlocks new Theater Mechanicus challenges. Complete them to win Peace Talismans. ● Theater Mechanicus challenges can only be completed in Single-Player Mode or a two-player Co-Op session.
〓Stand by Me〓 Login Event "May Fortune Find You": Log In on 7 Days, Receive Intertwined Fate ×10
More events to follow during Version 1.3. V. New Questlines ◆ More story quests are on the way, so please stay tuned! 2. New world quests ◆ A total of 26 festive World Quests will become available over the course of the Lantern Rite event, accessible from "Lantern Rite Tales" on the Events menu. ◆ A further world quest "Bough Keeper: Dainsleif" will also be added. VI. Other New Content • Gameplay 1. New monsters: Geovishap, Primo Geovishap 2. New gadgets: Parametric Transformer Complete the world quest "Tianqiu Treasure Trail" from Lan in Liyue Harbor to obtain the Parametric Transformer. Enhancement Materials can be converted into Character EXP Materials, Character Level-Up Materials, and Weapon Ascension Materials by placing them in the Parametric Transformer to undergo transmutation. 3. New consumable: Dust of Azoth can convert the Elemental Type of Character Ascension Materials. 4. New achievement "Transmutation Nuclide" 5. New recipes: Xinyue Kiosk's "Fullmoon Egg" Wangshu Inn's "Vegetarian Abalone" Liuli Pavilion's "Stone Harbor Delicacies" • System 1. Archive addition: Living Beings Records information on enemies defeated and living things caught or discovered. Travelers can consult the Living Beings section of the Archive to view how many times they have defeated different enemies and also review tutorials for certain enemies. 2. New conversion function on Crafting Bench: Combining some Character Ascension Materials with Dust of Azoth at a Crafting Bench lets you convert their Elemental Type. 3. Travelers' profile pages now include Achievement progress and a Character Showcase. 4. Controller support added for devices running iOS 14 or above. Currently, the following controllers are supported: Xbox Wireless Controller (Bluetooth Version), Xbox Elite Wireless Controller Series 2, PlayStation DualShock 4 Wireless Controller, some other Bluetooth Wireless Controllers designed for iOS. 5. On the Weapon Enhancement screen, holding the selected material will add it rapidly. 6. A quick delete function has been added to the mailbox. Does not delete unread mail or mail with unclaimed attachments. 7. New photography method added for the PS4 version. Take a photo and save it to the PS4's local storage in one single action. VII. Adjustments & Optimizations • Characters 1. Adjustments to Zhongli: 1) Adjusts the effect of holding Zhongli's Elemental Skill "Dominus Lapidis": ◇ Original effect: Causes nearby Geo energy to explode, causing the following effects: ·Creates a shield of jade. The shield's DMG Absorption scales based on Zhongli's Max HP, and absorbs Geo DMG 250% more effectively. ·Deals AoE Geo DMG. ·If there are nearby targets with the Geo element, it will drain a large amount of Geo element from a maximum of 2 such targets. This effect does not cause DMG. ◆ Post-adjustment effect: Causes nearby Geo energy to explode, causing the following effects: ·If their maximum number hasn't been reached, creates a Stone Stele. ·Creates a shield of jade. The shield's DMG Absorption scales based on Zhongli's Max HP. Possesses 150% DMG Absorption against all Elemental and Physical DMG. ·Characters protected by the Jade Shield will decrease the Elemental RES and Physical RES of opponents in a small AoE by 20%. This effect cannot be stacked. ·Deals AoE Geo DMG. ·If there are nearby targets with the Geo element, it will drain a large amount of Geo element from a maximum of 2 such targets. This effect does not cause DMG. 2) Adjusts the effect of Zhongli's second Ascension Talent "Dominance of Earth": ◇ Original effect: Planet Befall deals additional DMG equal to 33% of Zhongli's Max HP. ◆ Post-adjustment effect: Zhongli deals bonus DMG based on his Max HP: ·Normal Attack, Charged Attack, and Plunging Attack DMG is increased by 1.39% of Max HP. ·Dominus Lapidis' Stone Stele, resonance, and hold DMG is increased by 1.9% of Max HP. ·Planet Befall's DMG is increased by 33% of Max HP. 2. Optimizes Mona's Talent "Illusory Torrent": When Mona is hit, she can use Illusory Torrent more quickly, as is the case with sprinting for other characters. 3. Adds a new idle animation for Kaeya. 4. Optimizes Zhongli's animation under "Weapons" on the Character Screen. 5. Resolves issues with Aiming Mode for Bow-wielding characters when obstacles are present nearby, such as character shaking and off-center shots. 6. Optimizes precision when firing shots at moving targets. 7. Resolves issues of shaky clothing/movements when some characters perform actions such as walking, attacking, skill casting, and sitting. • Monsters • System 1. Spiral Abyss Updates the monster lineup on Floor 12 of the Spiral Abyss. The Ley Line Disorders on Floor 12 are adjusted to: • For this floor only, the ley line flow will be normal • No Ley Line Disorder Starting from the first time that the Lunar Phase refreshes after updating to Version 1.3, the three Lunar Phases will be as follows: Phase I: When active character's HP is less than 70%, ATK is increased by 20% and ATK SPD is increased by 15%. When active character's HP is less than 35% and they are under the protection of a shield, CRIT Rate is increased by 20% and CRIT DMG is increased by 40%. Phase II: A Charge will accumulate every 10s, with a maximum of three existing at any one time. If the active character's HP is less than 50%, they will consume a Charge when they hit an opponent to create an unstable energy orb at the opponent's position. This orb will explode after 1s, and only one of them can be created every 2s. Phase III: When the active character's HP is less than 50%, they gain a 2% DMG Bonus for 10s after hitting an opponent. This effect can stack up to 10 times, and each character in the party will have their own independent stacks and durations. Each time the stack count or duration of this effect resets, there is a 50% chance to release an Energy Blast. An Energy Blast can be triggered once every 10s. 2. Deleted chats will not appear in the chat list. 3. Optimizes display order of chat column: After entering team setup in Co-Op Mode, the chat column will automatically switch to the team column. 4. Optimizes the display hierarchy when there are multiple overlapping icons on the Map. 5. Optimizes UI transparency on mobile devices upon entering Aiming Mode in the Spiral Abyss. 6. Optimizes the Kamera gadget for the PS4 version: When equipped, using the Kamera directly stores a screenshot with the UI hidden to the local storage. 7. From Version 1.3 onward, extra Fragile Resin rewards will be included in the BP system: Starting from BP Level 5, Sojourner's Battle Pass and Gnostic Hymn provide Fragile Resin ×1 every 10 BP Levels. The original rewards of Mystic Enhancement Ore provided at these BP Levels will be added to the rewards at other BP Levels instead, and the total quantity of Mystic Enhancement Ore that can be obtained from the BP system will not change. 8. Removes the Delete button from the Portable Waypoint interface of the open world map. 9. Optimizes the size of the Wind Glider on the Dressing Room screen for certain characters. 10. When using a controller, improves the refresh rate when switching between tabs in the Paimon's Bargains section of the Shop. 11. Optimizes the experience of moving the crosshair in Aiming Mode when the frame rate is low. • Audio 1. Voice-Over Optimization: a. Adds a reverb effect to internal monologue voice-over in quests. b. Character combat voice-over can interrupt idle voice-over. 2. The Chinese voice artist for Amber will be changed, and this adjustment will take effect in Version 1.4. 3. Adds Chinese voice-over for some characters. 4. Adds Japanese voice-over for some characters. 5. Adjusts the audio effects for some voice-over on mobile and PC versions. 6. Amends audio files for some of Barbara's voice-over lines during combat and on her character profile screen. • Other 1. Adjustment to the Geo Elemental Resonance "Enduring Rock": ◇ Original effect: Increases resistance to interruption. When protected by a shield, increases Attack DMG by 15%. ◆ Post-adjustment effect: Increases shield strength by 15%. Additionally, characters protected by a shield will have the following special characteristics: DMG dealt increased by 15%, dealing DMG to enemies will decrease their Geo RES by 20% for 15s. 2. Geo Shield balance adjustments: Geo Shields are adjusted from having "250% Geo DMG Absorption" to having "150% Physical DMG and Elemental DMG Absorption." This adjustment affects the following: • The Geo Shield produced by Zhongli's Elemental Skill • The Geo Shield produced by Noelle's Elemental Skill • The Geo Shield produced upon picking up a Geo Crystal dropped by a Geovishap Hatchling 3. Amends the tab for the standard wish "Wanderlust Invocation." *Only the tab has been changed. The Wish contents and rules remain unchanged. 4. Optimizes item source descriptions for Mist Grass Pollen, Mist Grass, and Mist Grass Wick. 5. Adjusts descriptions for the materials Fragile Bone Shard, Sturdy Bone Shard, and Fossilized Bone Shard and adds their sources. 6. Adds a description for the rules of Elemental Orb drops in the "Test Run" event (the actual mechanics in-game are not affected by this change). *Note: In order to allow Travelers for a quicker use of Elemental Bursts and more efficient testing experience, the opponents on trial stages drop additional Elemental Orbs. However, due to our negligence, this effect was not individually listed in the event details, leading some Travelers to misevaluate characters based on their trial stage performance. We sincerely apologize for any confusion this might have caused. After this update, the event details will be supplemented with the relevant rules. We will continue to optimize the trial stage experience in the upcoming versions. 7. Adjusts the Stellar Reunion event as follows: a. Adjusts the order of rewards in Passage of Time (total obtainable rewards remains unchanged). b. Reduces the number of points required in Homeward Path to be eligible to claim the sword "Prototype Rancour." Points requirement reduced from 700 to 500. Scope of Impact: Travelers who activate the Stellar Reunion event after updating to Version 1.3. 〓Bug Fixes〓 • Quests 1. Fixes an issue affecting the PS4 version whereby during the story quest "Should You Be Trapped in a Windless Land," Stanley's movements during cutscenes are erroneous. 2. Fixes an issue whereby two Tea Master Liu Sus will appear under certain conditions. 3. Fixes an issue in the Story Quest "Traveler Observation Report" whereby some of Paimon's voice lines are missing. 4. Fixes an issue with the archon quest "A Long Shot" whereby there is a small chance of triggering a Plunging Attack during the aerial battle with Stormterror. • Domains • Co-Op 1. Fixes an issue in Co-Op Mode whereby during the second stage of the Childe boss fight, some of his Skill DMG may not be attributed to the correct location. 2. Fixes an issue in Co-Op Mode whereby there is a small chance that the Anemo Hypostasis and Geo Hypostasis are unable to be defeated. 3. Fixes an issue in Co-Op Mode whereby the ice crystals that form after the Frostarm Lawachurl sprints do not appear properly. 4. Fixes an issue in Co-Op Mode whereby when another Traveler joins a world, the ability of some character skills to break monsters' shields becomes inconsistent with Single-Player Mode. 5. Fixes an issue in Co-Op Mode whereby when another Traveler joins a world, some Ruin Hunter attacks may be unable to land hits. 6. Fixes an issue in Co-Op Mode whereby when another Traveler joins a world, some Ruin Hunter skills are unable to be displayed properly. 7. Fixes an issue in Co-Op Mode whereby when another Traveler joins a world, interacting with a Statue of The Seven and accepting a Domain challenge invite cause the game to freeze. 8. Fixes an issue in Co-Op Mode whereby the blocking effect of Anemoboxer Vanguards may not be displayed properly. 9. Fixes an issue in Co-Op Mode whereby if voice-over audio is being played on the Character Profile screen when another Traveler leaves the world, the interface will not be displayed properly. 10. Fixes an issue in Co-Op Mode whereby after the host disconnects and reconnects, the constructs of other Travelers' characters may not disappear. • Monsters 1. Fixes an issue in the Childe boss fight whereby during the second stage of the fight, Childe's attacks may not be able to apply the Riptide effect to the character. 2. Fixes an issue with the Anemo Hypostasis whereby when it casts its butterfly wing-flap skill and blows the character into the air, the character may get stuck in mid-air when falling back down. 3. Fixes an issue with the Geo Hypostasis whereby Basalt Columns may be ousted by characters' Geo constructs, causing them to disappear. 4. Fixes an issue with the Geo Hypostasis challenge whereby after the energy cube has been broken and the shield has formed, switching characters within the range of the shield may cause the character to take DMG. 5. Fixes an issue during combat with the Anemo Hypostasis and Geo Hypostasis whereby the effects of Barbara's Elemental Skill, Qiqi's Elemental Skill, and Klee's Elemental Burst may unexpectedly disappear. 6. Fixes an issue whereby the Ice Shieldwall Mitachurl cannot block attacks normally when buffed by an Elemental Node. 7. Fixes an issue whereby after a large slime jumps, it still takes DMG if the location from which it jumps is attacked. 8. Fixes an issue with Rock Shield Hilichurl Guards and Ice Shield Hilichurl Guards' resistance to interruption when holding shields. • Weapons 1. Fixes an issue with the weapon "Deathmatch" whereby the weapon affix "Gladiator" incorrectly counts nearby animals when calculating the number of nearby opponents. 2. Fixes an issue whereby if a character gains a shield, the ATK increase effects of the weapons Vortex Vanquisher, Summit Shaper, The Unforged, and Memory of Dust may be affected by a short delay. 3. Fixes an issue with the weapon "Raven Bow" whereby the icon and the weapon model are inconsistent after the weapon ascends. • Characters 1. Fixes an issue with Kaeya whereby under specific circumstances, casting his Elemental Skill "Frostgnaw" at a body of water causes him to be pushed underwater by the ice layer. 2. Fixes an issue whereby casting some characters' skills can be incorrectly interrupted by sitting. 3. Fixes an issue whereby some effects are incorrectly affected by the CD Reduction attribute. The affected effects are: Barbara's Lv. 6 Constellation "Dedicating Everything to You"; Qiqi's Lv. 6 Constellation "Rite of Resurrection"; Kaeya's Lv. 4 Constellation "Frozen Kiss"; Noelle's Passive Talent "Devotion"; and Fischl's ability to summon Oz back to her side with her Elemental Skill while he is already on the field. * CD Reduction should only affect the CD of Elemental Skills and Elemental Bursts. 4. Fixes an issue in Co-Op Mode whereby the effect of Jean's Lv. 6 Constellation "Lion's Fang, Fair Protector of Mondstadt" may not properly take effect on teammates. 5. Fixes errors that may occur with the effects of Tartaglia's cape. 6. Fixes an issue with Tartaglia whereby after continuously attacking enemies in his Melee Stance, an error occurs with the CD of his Elemental Skill "Foul Legacy: Raging Tide" after he returns to his Ranged Stance. 7. Fixes an issue with Zhongli whereby after activating his Lv. 1 Constellation "Rock, the Backbone of Earth," casting his Elemental Skill may cause Stone Steles on the field to erroneously disappear when the maximum number of Stone Steles has not been reached. 8. Fixes an issue whereby Zhongli's weapon model may not be displayed when performing Plunging Attacks. 9. Fixes an issue whereby Zhongli's Jade Shield effect upon taking hits is triggered too frequently (the effect of his Passive Talent "Resonant Waves" remains unaffected by this fix). 10. Fixes an issue with Zhongli whereby when the Jade Shield is active, the AoE Geo DMG dealt by holding the Elemental Skill "Dominus Lapidis" cannot trigger the DMG increase of the Elemental Resonance effect "Enduring Rock." 11. Fixes an issue whereby if Zhongli jumps while performing a Normal Attack, consequent attacks may be unable to be infused. 12. Fixes an issue whereby after Fischl uses her Elemental Skill "Nightrider" to change Oz's location, her Passive Talent "Undone Be Thy Sinful Hex" cannot be triggered properly. 13. Fixes an issue whereby Kaeya's Passive Talent "Glacial Heart" may not take effect properly. 14. Fixes an issue with Razor whereby triggering the lightning caused by his Lv. 6 Constellation "Lupus Fulguris" and casting his Elemental Skill within a short time of each other causes an error with the number of Electro Sigils received. 15. Fixes an issue whereby if the Traveler (Anemo) immediately jumps or sprints after using the Elemental Skill "Palm Vortex," Elemental Particles will be unable to be generated. 16. Fixes an issue with Diona whereby clipping occurs with the character and weapon model on the Weapons section of the Character Screen. 17. Fixes an issue whereby if the game reconnects to the server after Lisa uses her Elemental Skill "Lightning Rose," the ground effect will not function properly. 18. Fixes an issue affecting Barbara's Lv. 6 Constellation "Dedicating Everything to You" and Qiqi's Lv. 6 Constellation "Rite of Resurrection" whereby the CDs of these constellation effects do not reset when starting the Spiral Abyss. 20. Fixes an issue whereby Klee's Charged Attack incorrectly causes DMG numbers to be displayed under some circumstances. 21. Fixes an issue with Klee whereby reconnecting to the server after casting her Elemental Burst causes errors with the duration of the effects of her Lv. 4 Constellation "Sparkly Explosion." 22. Fixes an issue whereby if Xiangling teleports or steps onto the crystallized platform created by Solar Isotoma when she uses her Elemental Burst "Pyronado," the effects of "Pyronado" will not be shown properly. 23. Fixes an issue with Ganyu whereby if the game disconnects and reconnects while her Elemental Skill is being cast, or if the connection is poor while switching to another character immediately after Ganyu casts her Elemental Skill, the number of times that her Lv. 6 Constellation "The Clement" takes effect is incorrect. 24. Fixes an issue whereby when the crystallized platform created by Solar Isotoma raises a character, certain operations will cause the character to be raised up very high. 25. Fixes an issue whereby after Diona uses her Elemental Skill "Icy Paws," quickly switching characters causes Elemental Particles to be unable to be gained. 26. Fixes an issue whereby in certain situations, the number of Stone Steles existing at one time can exceed the maximum. • System 1. Fixes an issue within the Character Screen whereby characters' expressions may appear incorrectly. 2. Fixes an issue with the Bounties part of the City Reputation system whereby some 5-star Ruin Hunter targets are missing weak spot descriptions. 3. Fixes an issue whereby consumed Artifacts may incorrectly be displayed on the Artifacts filter screen. 4. Fixes an issue when using a controller on the Party Setup screen whereby if many characters are owned, the first row of character icons may not be displayed fully when switching characters. 5. Fixes some issues in the Travel Log section of the Archive whereby text is missing or is inconsistent with the audio. 6. Fixes an issue whereby the hint window does not display correctly when attempting to use a revival item while revival items are in cooldown. 7. Fixes an issue whereby after changing the Quest Navigation button under Settings > Key Bindings (PC) or Settings > Controller Setup (PS4), the game UI still refers to the default button in on-screen guidance. 8. Fixes an issue whereby character idle voice-over may play when a wish is being made. 9. Fixes the issue of controller users being unable to skip the Battle Pass animation. • Audio 1. Fixes some issues with the Chinese, Japanese, Korean, and English voice-over. 2. Fixes issues with some character and environment sound effects. 3. Fixes an issue for controller users whereby some interface sound effects do not function properly. • Other 1. Fixes an issue on iOS devices whereby certain Dragonspine environments are not displayed properly. 2. Fixes an issue whereby Plunging Attacks do not function correctly under specific circumstances. 3. Fixes an issue whereby the camera angle is incorrect under specific circumstances. 4. Fixes some errors with environment models. 5. Fixes an issue whereby some revival items cannot be added to the gadget NRE (Menu 30). 6. Fixes an issue whereby casting some characters' skills can cause errors with weather conditions. 7. Fixes spelling errors in some descriptions. 8. Fixes an issue whereby the character model may fall into the ground after teleporting. 9. Fixes an issue whereby once the shards created by Crystallize disappear, their visual effects are still visible for some time. 10. Fixes an issue whereby if wooden crates in the Dragonspine region disappear due to Burning, they still diminish Sheer Cold. 11. Fixes an issue whereby some effects triggered by switching character are incorrectly triggered by actions such as teleporting and entering domains. (Example: effects caused by the catalyst "Thrilling Tales of Dragon Slayers") 13. Fixes errors in the description of the food item "Suspicious Tianshu Meat" (the actual effects of this item in-game are not affected by this change). 14. Fixes an issue whereby some clues for Bounties are suspended in mid-air. 15. Fixes an issue whereby unlocked Teleport Waypoints briefly appear red when loading. 16. Fixes an issue whereby characters can climb in mid-air in certain situations. 17. Fixes an issue whereby under certain conditions, an elemental reaction cannot be triggered even though the target is still affected by one of the elements involved. This fix takes effect for all units (both characters and monsters). * Example: A monster who is affected by a relevant element is hit by a Geo attack, causing the Crystallize reaction. As of Version 1.3, providing the monster continues to be affected by the relevant element (i.e. the effect has not worn off), additional elemental reactions can be triggered by attacking the monster with corresponding elemental attacks. (In previous versions, it was sometimes impossible to produce additional elemental reactions after the initial reaction.) 18. Fixes textual errors and display issues in some languages and optimizes the localization of text. "Note: Related in-game functions have not changed." (Travelers can view the changes in different languages by going to the Paimon Menu > Settings > Language and changing the Game Language.) Text-related fixes and optimizations in English include: ◆ The NPC name "Troubled Lillian" is revised to "Troubled Lianne." ◆ The names of the weapon forging materials "Northlander Sword Prototype," "Northlander Bow Prototype," "Northlander Claymore Prototype," "Northlander Catalyst Prototype," and "Northlander Polearm Prototype" are revised to "Northlander Sword Billet," "Northlander Bow Billet," "Northlander Claymore Billet," "Northlander Catalyst Billet," and "Northlander Polearm Billet" respectively. ◆ The name of the character level-up material "Dirty Mask" is revised to "Stained Mask." ◆ Corrects the description of the weapon affix "Sky-Piercing Fang" belonging to the sword "Skyward Blade." The original description reads: "...increases the DMG of Normal and Charged Attack hits by XX% for 12s." The revised description reads: "...Normal and Charged hits deal additional DMG equal to 20% of ATK. Skypiercing Might lasts for 12s." ◆ Corrects the wording of the tutorial "Elemental Reaction: Superconduct." The original wording reads: "Superconduct deals AoE Cryo DMG and significantly decreases DEF for the affected being." The revised wording reads: "Superconduct deals AoE Cryo DMG and significantly decreases Physical RES for the affected being." ◆ Corrects the wording of Diluc's Lv. 4 Constellation "Flowing Flame." The original description reads: "Casting Searing Onslaught in sequence greatly increases damage dealt. Within 2s of using Searing Onslaught, casting the next Searing Onslaught in the combo deals 40% additional DMG. This effect lasts for the next 2s." The revised description reads: "Casting Searing Onslaught in rhythm greatly increases damage dealt. 2s after casting Searing Onslaught, casting the next Searing Onslaught in the combo deals 40% additional DMG. This effect lasts for 2s." Page 15"Five Flushes of Fortune" - Gameplay Details In Liyue, Ji Tong is puzzling over a seemingly faulty Kamera. He had hoped it would lend a distinctive tone to his photos, but all it seems to produce is colorful nonsense... Help Ji Tong get to the bottom of the issue! Take this Kamera, photograph some distinctively colored scenes, obtain the colorful snapshots, and give them to Ji Tong for a reward! In the event, collect photos of five different colors and exchange them with Ji Tong for a Fortune Trove, each of which contains Primogems in addition to other rewards like Hero's Wit, Mystic Enhancement Ore, and Mora! During the event, Travelers can exchange for up to eight Fortune Troves! 〓Event Duration〓 (Please notice that this event will start from 2020/02/03 04:00:00 on Euro and America Server.)
Talk to Ji Tong in Liyue Harbor to get the Kurious Kamera gadget. After equipping the Kurious Kamera in the Gadgets section of your Inventory, follow the prompts to take pictures of designated targets to randomly receive a different-colored photo. When taking pictures, you can zoom in, zoom out, and change camera angle in order to place the target within the frame. Stop the camera on the target for a moment and a picture will automatically be taken. (Huh... Is something wrong with this Kamera? The color of the photo seems different from that of the actual object.) Tip: Make sure to maintain a safe distance when photographing monsters...! The Kurious Kamera can be used in Co-Op Mode as well, so Travelers can have fun looking for the right targets to photograph together~ Travelers who have trouble acquiring photos of each color can try swapping photos with friends. Over the first 7 days of the event, Travelers will receive 10 sheets of film each day and can swap photos with friends. On the event Photo Swap page, select your friend's photo icon on the Gift tab to send them the corresponding photo. On the Receive tab, you can claim the photos gifted to you by others. Photos taken using the Special Kamera will have special colors. We will introduce even more events to Travelers in the future. Stay tuned! Page 16Version 1.3 Events Preview Feb 3, 2021 As new version approaches, so too do new events — are you ready, Travelers? Scroll down and view the image below for details on upcoming events~ All times below based on server time Page 17Collected Miscellany - "Xiao: Conqueror of Demons" | Genshin Impact Feb 3, 2021 Of all the yakshas, only Xiao still honors his contract with the Geo Archon, fighting for every soul in Liyue.
Page 18Genshin Impact Character OST Album - The Stellar Moments Feb 4, 2021 Genshin Impact's inaugural character album "The Stellar Moments" is out now! Featuring 17 splendid tracks from composer Yu-Peng Chen @HOYO-MiX, each one an original composition for the characters of Genshin Impact.
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Page 19Lantern Rite Gameplay Details On the day of the first full moon each year, the people of Liyue celebrate Lantern Rite. At nighttime, everyone in Liyue releases Xiao Lanterns and the Mingxiao Lantern into the bright night sky. You and Paimon arrive in Liyue as the festival is in full swing, preparing to enjoy yourselves... The Lantern Rite is about to begin! During the event period, Travelers can claim a 4-star Liyue character of their choice in "Stand by Me." Complete challenges in "Theater Mechanicus" to obtain Peace Talismans, which can be spent in the Xiao Market on rewards including Crown of Insight and a new namecard style "Celebration: Lantern-Light."
Must meet the following conditions: • Adventure Rank 23 or above • Complete Chapter I: Act I "Of the Land Amidst Monoliths" • Complete Xiao's story quest "Alatus Chapter" (unlocks once "Of the Land Amidst Monoliths" is complete.)
• "All That Glitters" Duration: "The Origin of the Lanterns" Quest: 2021/02/10 10:00 – 2021/02/28 03:59 "Currents Deep Beneath the Lanterns" Quest: 2021/02/14 04:00 – 2021/02/28 03:59 "Light Upon the Sea" Quest: 2021/02/18 04:00 – 2021/02/28 03:59
"Xiao Market" Duration: Stage I: 2021/02/10 10:00 – 2021/03/07 03:59 Stage II: 2021/02/14 04:00 – 2021/03/07 03:59 Stage III: 2021/02/18 04:00 – 2021/03/07 03:59
The Lantern Rite event is divided into 4 sections: "All That Glitters," "Lantern Rite Tales," "Theater Mechanicus," and the "Xiao Market." Now let us introduce you to their content! Travelers can check their progress through the Lantern Rite event page or the Quest interface. Small note: Only those who have completed the relevant "All That Glitters" quests will be able to unlock the later parts of the Lantern Rite event and their gameplay modes~
• Lantern Rite Tales After completing "The Origin of the Lanterns," Travelers will unlock "Lantern Rite Tales." Travelers can accept requests from the citizenry in "Lantern Rite Tales." Each completed request awards Primogems, Mora, and Festive Fever. "Lantern Rite Tales" is split into three parts. Collect Festive Fever and complete the relevant "All That Glitters" quests to unlock later parts of "Lantern Rite Tales" and the corresponding quests. Small note: Once the event ends on 2021/02/28 03:59, you will be unable to complete more requests, so please complete them all in time, Travelers~
Festive Fever has three stages: "We've Only Just Begun," "Guests Flock From Afar," and "Glow of a Thousand Lanterns." Once Festive Fever reaches a certain amount, and the relevant "All That Glitters" quests have been completed, you can progress to the next stage of the Lantern Rite, unlocking new "Lantern Rite Tales" and "Theater Mechanicus" sections in the process.
• Theater Mechanicus Ruijin from Liyue Harbor has invented a new tabletop game known as "Theater Mechanicus." Travelers who complete "The Origin of the Lanterns" and "Liyue: Theater Mechanicus" can unlock the "Theater Mechanicus" challenge. Travelers can check the relevant quests in the "Theater Mechanicus" event page. Each completed quest will award you will a certain number of Peace Talismans, which can then be used in the Xiao Market to exchange for rewards. Travelers can go to Ruijin in Liyue Harbor to play the game. Each time you take part in Theater Mechanicus (regardless of whether you succeed in completing the challenge or not), you will have to expend 1 Xiao Lantern. Travelers can attempt the challenge in either Single Player or Co-Op Mode, but Co-Op only supports two people at once. The objective of Theater Mechanicus is to use various strategies to withstand monster attacks. Each Stage will be divided up into several waves. During these waves, monsters will emerge from purple portals and follow predetermined paths to head towards the blue portals and thus escape the stage. Travelers can construct various Mechanici at predetermined positions and use them to deal damage to monsters and prevent their ingress. Monsters will not attack characters in a Stage, and characters cannot deal damage to monsters, gain Energy, or use Elemental Bursts. Instead, skillful use of Mechanici and the environment is key to victory in Theater Mechanicus. The challenge shall be considered a success if the number of monsters that escape does not exceed that which is stated in the given requirements. If that number is exceeded, you will fail the challenge, and this will immediately end the Stage. Progressing through the stages of Festive Fever unlocks new Stages, new Mechanici, higher upgrade levels, and increased difficulty levels.
Xiao Lantern You will need Xiao Lanterns to complete "Lantern Rite Tales" requests and "Theater Mechanicus" challenges. So, how can these Xiao Lanterns be made? Complete "The Origin of the Lanterns" quest, and you will be able to learn the method of crafting Xiao Lanterns from Jingming of Liyue Harbor. The following materials are needed to craft a Xiao Lantern:
...And thus is a lovely Xiao Lantern made~
• Xiao Market The Xiao Market will be divided into three segments that will open on the first, fifth and ninth day of the event respectively. Travelers can use Peace Talismans in the Xiao Market to exchange for various rewards, including the namecard style "Celebration: Lantern-Light," Character Enhancement Materials, Hero's Wit, Mystic Enhancement Ore, Talent Level-Up Materials, the Crown of Insight, and more. That's all for this round of introductions for the Lantern Rite. May you all have a joyous Lantern Rite, Travelers!
We will introduce even more events to Travelers in the future. Stay tuned, and we'll see you then! (Above times are all displayed according to your server time.) "Note: Different servers do not have the same server times. Travelers, please take note of the difference between server times and the time in your own time zone as follows: America: UTC-5 Europe: UTC+1 Asia: UTC+8 TW, HK, MO: UTC+8 For PlayStation® users, please read this FAQ for more information if you are unsure about the server your account is on. Page 20"Theater Mechanicus" Gameplay Details Ruijin from Liyue Harbor has invented a new tabletop game known as "Theater Mechanicus." Taking advantage of the Lantern Rite period, she would like to get more feedback from players...
The "Theater Mechanicus" challenge consists of 8 difficulty levels. The more difficult the challenge, the higher the reward multiplier. To unlock the next difficulty in line, you must first unlock the corresponding Stage and complete the challenge on the previous difficulty.
Travelers can attempt the challenges in either Single Player or Co-Op Mode. Co-Op supports two people at once.
Travelers can construct various Mechanici at predetermined positions and use them to deal damage to monsters. Constructing Mechanici consumes Veneficus Points. Travelers start each Stage with a certain amount of Veneficus Points to spend. You can accumulate more Points by defeating enemies on each Stage and using related Mystic Arts. When you enter a Co-Op session of Theater Mechanicus, the max constructible Veneficus Mechanici is a collective limit that is shared between all Travelers. Each Traveler still accrues Veneficus Points individually. Additionally, in Co-Op Mode, the levels of each Traveler's Mechanici depend on their individual upgrade progress. (Example: Traveler A has upgraded a certain Veneficus Mechanicus to Lv. 3 and Traveler B to Lv. 5. In Co-Op Mode, this Mechanicus' upgrade level will also be Lv. 3 or 5, depending on which of the Travelers constructed it, no matter who hosts the challenge. Hint: If a Co-Op Stage is abandoned before completion, neither of the Travelers will be able to join another Co-Op session for a set amount of time.
After the construction phase is over, the monsters will start emerging from the purple portal and move along the predetermined paths. When a monster reaches the blue portal, it escapes the Stage. Monsters will not attack characters in a Stage, and characters cannot deal damage to monsters, gain Energy, or use Elemental Bursts. Instead, skillful use of Mechanici and the environment is key to victory in Theater Mechanicus. Hint: Although characters cannot deal damage to monsters, they can stil use their Elemental Skills to infuse monsters with elements. Travelers can check the challenge progress on the left side of the screen, including information such as: • The current wave number and the number of monsters remaining for that wave • The total number of monsters that escaped and the challenge objectives • Amount of Veneficus Points left • The current number of Mechanici built and the maximum number of Mechanici that can be constructed The challenge shall be considered a success if the number of monsters that escape does not exceed that which is stated in the given requirements. If that number is exceeded, you will fail the challenge, and this will immediately end the Stage.
• Mystic Arts Upon defeating each wave, Travelers will have an opportunity to choose a Mystic Art for the Stage. Mystic Arts represent a variety of effects such as: Some Mystic Arts can allow players to gain additional Veneficus Points Some Mystic Arts enhance Mechanici or increase the maximum number of constructible Mechanici Some Mystic Arts can increase the difficulty level of the next wave, while presenting an opportunity to gain additional Veneficus Sigils after completing the challenge Some Mystic Arts, while providing a great boosts to Mechanici, come with frightening side effects Make sure to excercise caution while choosing your Mystic Arts, Travelers... At the same time, you can select the "Skip" button at the top-right corner of the screen to skip choosing a Mystic Art.
The total amount of Veneficus Sigils that players obtain at the end of a Stage is equal to the sum of Veneficus Sigils earned by completing Stage Challenges and multiplied by the Reward Multiplier corresponding to the difficulty of the Stage. Example: Travelers completed a Stage on Difficulty 2 with a corresponding Reward Multiplier of 1.2. They earned 300 Veneficus Sigils by completing the Stage Challenges, so the final amount of Veneficus Sigils that they will receive is: 300 x 1.2 = 360 Travelers can check their details of finalization in the finalization screen.
Each type of Mechanicus possesses its special features. Each time a Mechanici is upgraded, it grows in strength. Once a certain level is reached, it can also gain additional effects. The level and type of Mechanici available within a Stage depend on how advanced your Mechanici are in the Armory. Hint: The amount of Veneficus Sigils required to upgrade a Mechanicus is proportional to its level.
Travelers can use Peace Talismans in the Xiao Market to exchange for various rewards, including Crown of Insight and the namecard style "Celebration: Lantern-Light." You can also spend 1,000 Peace Talismans in "Stand by Me" to invite one of Liyue's 4-star character to join your Party.
Page 21Genshin Impact Wallpaper Release Feb 10, 2021 Dear Traveler,
Page 22Developer Insight #4: Character Stories (I) - "Vigilant Yaksha" Xiao Greetings, Travelers! It's been almost five whole months since Genshin Impact went live, and the time seems to have flown by! We do hope you're all enjoying a smooth journey through Teyvat. Since the game's release, we have received a great deal of feedback and suggestions from Travelers and we've systematically recorded each one for the developers. We deeply appreciate all the time, energy, and passion everyone puts in to these suggestions. In the midst of this, many of you have expressed an interest in learning more about how some of Genshin Impact's characters are created. As it happens, one character who has received an especially high amount of attention is Xiao, who has now entered the live game with the release of Version 1.3, "All That Glitters." So, for this issue, we've invited colleagues from the Creative Concept & Writing, Concept Art, and Animation departments to explain a bit about the thought process behind everyone's favorite Vigilant Yaksha. 1. The Vigilant Yaksha Is Born: A Character Woven From Cultural Symbolism Hello everyone, my name is Zhongyuan from the Creative Concept & Writing department of HoYoverse. The first part of the process when designing characters for Genshin Impact is to pin down who the character is at their core. In this step, we need to establish the features that set this character apart from other characters. Besides ensuring that this character will make a strong impression on people, these features are used to evaluate what this character's position in the world of Genshin Impact will be. Characters are not just lumps of rock that we can place anywhere we want in the environment; they are autonomous individuals, each one with a complex set of past, present, and future interactions with the world of Teyvat. Their core features, then, represent their initial points of contact with the world. They are the guiding principles behind all the character's actions and how they live their life. Xiao was one of the first Liyue characters we came up with. He began with our colleague CiCi's proposal for a young warrior character, which everyone involved in the character evaluation process approved of. The Art team envisaged him as a young man of great beauty, while colleagues in Creative Concept & Writing hoped to position him as a beautiful adeptus. Both sides were on the same page, and thus Xiao became our very first character planned with the identity of "mighty and illuminated adeptus." Although this is somewhat tangential, I'd like to take a moment here to give a little more detail on the adepti in the Genshin Impact universe, given that so many players have expressed an interest in this topic. The adepti are based on the idea of demigod-like "immortals" (仙人 xianren) in Daoism, and are referred to by the honorific title "sanyan wuxian" (三眼五显), literally "three eyes and five manifestations" (but localized in English as "mighty and illuminated"). The adepti are classed as non-human, based on the notion that "All who have nine orifices can achieve immortality through self-discipline," a line uttered by the "Monkey King" Sun Wukong in the Ming-dynasty novel Journey to the West. This means that animals are also capable of achieving adeptus status. However, humans have a higher purpose than adepti in the world of Teyvat, so for this reason, only those of non-human status can be referred to as "adepti" in Liyue. The "three eyes" part of the adepti's title refers to the "third eye" possessed by those with the ability to manipulate elemental energy, which for humans takes the form of a Vision. For adepti such as Cloud Retainer and Mountain Shaper, the human understanding is that they must have an "inner eye" that serves the same purpose as a Vision. Xiao, however, typically appears in a human form, so he dutifully wears a Vision to comply with the expected norm. After the character's fundamentals are established, the next step is to design their Constellation and refine their cultural background. Outside of Genshin Impact, the term "sanyan wuxian" can be traced back to ancient Chinese texts and also appears in supernatural fiction from the Late Imperial period (c. 1368–1911 CE). In both cases, it typically describes the Daoist deity Huaguang Tianwang (华光天王, "Heavenly King of Radiant Light"), also known as Ma Lingguan (马灵官, "Numinous Official Ma"). Huaguang Tianwang is a well-known guardian deity, who appears in the Ming-dynasty novel Journey to the South, in which he has an altercation with Sun Wukong. Research into folk culture also shows there is precedent to connect deities known as Wuxian (五显, "Five manifestations" or "Five Named Xian") with a group of malevolent deities known as Wutong (五通, "Five Powers" or "Five Named Tong"), which includes the one-legged, people-eating, mountain-dwelling demons known as Shanxiao (山魈, "mountain demon"). So, at the most hidden but fundamental level of this character's core, we decided on the name Xiao (魈) and the identity of a guardian-adeptus. The name Xiao is used to hide his past, but also embodies this character at the innermost part of his soul. It is the starting point for all further character development and cultural embellishments. Another dimension of Xiao's design was that he wields an Anemo Vision and has a fleet-footed and agile combat style that includes the unique ability to propel himself through the air. To stay true to this, we decided to design his Constellation and skills around the idea of the yaksha in Buddhism. This meant we were conflating ideas from different sources; nevertheless, the yaksha had become a well-established figure in Chinese folk legends by at least the end of the Tang dynasty (618–907 CE). The yaksha element ended up being a crucial part of Xiao's design that really helped us flesh him out in terms of his image. The two archetypal stories of "guardian yaksha" and "numinous official's redemption" both involve a malevolent spirit on a path towards goodness, which was consistent with the general direction of Xiao's character core. Furthermore, his physical agility matched very well with another term for yaksha in Chinese, "Swift and nimble spirit" (捷疾鬼 jieji gui). Through further development of the yaksha concept, we arrived at the decision that the other fundamental aspect of Xiao's identity would be his role as a guardian yaksha in service of a monarch, or in this case, an archon. One detail is particularly worth mentioning here. There is a well-known group of guardian yakshas in some Buddhist denominations known as the Twelve Heavenly Generals. All but one of them correspond to different animals in the Chinese zodiac, while Mekhila, who would otherwise correspond to the rooster, is instead associated with a bird deity, the golden-winged Garuda, a figure from various Indian religions. The story goes that this golden-winged bird deity was a fearsome predator who ate only evil dragons, until one day the dragon poison he had consumed became too much for him to bear, and he burned to death, leaving only a crystal heart behind. This story seemed to resonate with aspects of Xiao's character. Furthermore, the Chinese name Jinchi Peng Wang Niao (金翅鹏王鸟, "Golden Winged Great Peng") embodies a history of evolution — it represents a convergence between Garuda and the Peng, a Chinese mythological bird, showing that some adaptation occurred in the process of his adoption into Chinese religion. After much consideration, we decided to use the Golden Winged Great Peng as the basis for Xiao's Constellation. In English, Xiao's Constellation has been localized as "Alatus Nemeseos," in reference to the bird deity and Xiao's role as the nemesis of evil. Finally, we conducted an overall review of Xiao's character profile. During this process, we noticed that Xiao's origins were very complex: Some aspects of his identity were based on folk legends while others drew on religious stories. From mountain demon, to Daoist deity, to guardian yaksha, to mythological bird, this was a uniquely rich character formed from the convergence and refashioning of many ideas in one place. More importantly, all these elements were consistent with each other at the narrative layer, creating a strong and cohesive impression of who this character is and adding clear, nuanced substance to his story. This degree of complexity gave Xiao just the depth and appeal that we were hoping for with this character: we hoped to create something entirely new through the convergence and fusion of various cultural elements, and we hope that the end result, Xiao, possesses the power, aesthetic value, and maturity to become a true cultural icon. The next step was shaping the character's personality and behavior. After close consultation with Concept Art colleagues, Creative Concept & Writing further fine-tuned the details of this character's content. To pick one example, we all felt that the distinctive image of a young warrior was an important one that we wanted to keep. This begged the question: if Xiao is a warrior, who or what is he waging war against? We quickly got to thinking about a war between the gods. (See section 2 of this article for how Concept Art developed the mask design based on this idea.) One of the basic rules of the Genshin Impact world is that gods cannot be completely destroyed — even if a god's physical form is destroyed, its will and power live on. The remnants and the wrath of the defeated god will remain in the world, waiting for opportunities to cause chaos. To keep Liyue safe from this threat, somebody has to go and keep them at bay. The decision to release Xiao at Lantern Rite was to tie in with the Chinese custom of driving away evil spirits at the new year, since Xiao's role in Liyue is that of a protector in precisely this capacity.
The Traveler's first impression of Xiao is most likely to be of a silent and brooding individual, a courageous and competent fighter, and someone who harbors great suffering. This suffering comes from within Xiao himself. One aspect is that the years of intense, never-ending battle against the remnants of defeated gods have led to him resigning himself to the fact that fighting is all he is good at. The other aspect is that the remnants have a negative effect on him, while the constant killing places a karmic burden on him, causing him mental and spiritual anguish. This inner suffering is present in the design of his skills: when Xiao uses "Bane of All Evil," he dons his mask, which continually enhances his combat abilities but also continually drains his health. This demonstrates the great suffering he must endure as a consequence of using this power. After the Traveler has spent some time with Xiao, perhaps they can sense that deep down, Xiao has a gentler side. Xiao is by no means a cruel and callous individual, he is simply reticent to show his emotions to others. Xiao always keeps his distance from the hustle and bustle of human society. This is not because he doesn't care about humanity, but is due to his role as a protector. He must wage war against dark forces out of sight of humans, and endure a suffering that is incomprehensible to them. Despite this, he does not despise humanity. Humans are the foundation of his millennia-old contract with Rex Lapis, and the reason he silently fights to protect every living soul in Liyue. The player's first offer to Xiao is to go to the Lantern Rite together to experience the atmosphere. Xiao instinctively refuses requests of this nature— not because he dislikes the idea, but out of avoidance. For Xiao, who has lived for millennia, the human world is a brilliant but fleeting flash of light; a wisp of cloud floating by; a firework on the horizon. And as the one tasked with defending this flurry of activity, he is like a caged beast circling the fire of a stove: fearful, but also full of curiosity. Having watched from a distance for so long, he would not know how to join in with the crowd even if he tried. The lanterns rise up into the night sky, as if to shine along with the stars. Xiao watches this beautiful sight alone from a mountaintop, and just like anyone else, he senses the sentiment behind them, and he understands that the reason people craft these beautiful things is to remember those who fought alongside him in the past. As one who lived through the events of the past and remembers it all, he is, of course, able to appreciate the well-wishes that the lanterns represent. He understands kindness and gratitude, but doesn't know how to interact with ordinary people, nor does he know what his place is among all the excitement and noise. This lonely state of existence is the source of his melancholy. It has caused time to stand still, leading to him still having a very young mentality even to this day. During the main Liyue questline, Xiao came to the Traveler's rescue in their moment of peril. In Version 1.3 "All That Glitters," we invite Travelers once again to experience a story that provides a glimpse into Xiao's seldom-shown gentle nature, as well as the trust, hidden deep within his heart, that he places in you. 2. A Young Adeptus: Detail-Based Design Hello everyone, this is D and SS from the Genshin Impact Art team. We worked on the concept art for Xiao. After the initial brief, we produced a first draft of Xiao's design based on the young warrior concept. As you can see, Xiao's expression in this version is far from the stern one he wears today. He has a gentler temperament and he is smiling. In this sense, he captures a more traditional notion of what a Daoist immortal (or in Genshin Impact terms, an adeptus) might look like. After more discussion with Creative Concept & Writing colleagues and taking more of his back story into account, we decided on the green version. Xiao is an adeptus who protects Liyue, and in the course of his long battle against the remnants of defeated gods all over Liyue, he has become poisoned by their nefarious energy. Based on this background, Xiao's upper body uses white and green, which represent the adepti and correlate to his Anemo Vision. For his lower body, we used darker colors to represent the dark, malevolent power that exists inside him. Based on these same principles, we gave him dark hair with highlights, and also created some interplay between light and dark in his attack animations. The darkness represents the destructive power of fierce battle, while the fragments and orbs of light that he gives off come from the fact that he is an adeptus.
Given Xiao's true age and his identity as an adeptus, we decided to give him some jade jewelry to bring a sense of longevity and mystery. Accordingly, his legs, wrists, and shoulders feature decorative jade as well as various other objects bearing simple motifs. Meanwhile, to match his young appearance with striking good looks, we tailored his clothing (especially on the upper body) using a more modern design, displaying his vibrancy and agility. On the one hand, Xiao is an immortal adeptus, while on the other hand, he is a young warrior. This is a great variance in image, and it posed a significant challenge for us from an art perspective. Traditionally, an immortal is imagined as a scholarly figure dressed in long, flowing robes with wide sleeves, who is fairly reserved in the movements of their hands and feet. But Xiao, as a master of the dance-like art of polearm combat and a fleet-footed yaksha, required clothing that offers both protection and freedom of movement. Furthermore, we also knew that there were strict limits on any flowing parts of his outfit due to the risk of clipping they would create after 3D modeling. So we made Xiao's garments close-fitting and short-sleeved, put some light gauntlets on his wrists, and added some religious paraphernalia such as a censer and a vajra. Meanwhile, his streamers and the breechcloths around his waist are decorated with a cloud motif to add a sense of antiquity. In this way, we achieved a union between practicality and ethereality.
In the design of Xiao's mask, we referenced aspects of the masks traditionally used in exorcism rituals as part of Nuo (傩) folk religion. The main colors used in these masks are black, blue, and gold, the eyes are bright but not flamboyant, and in general the masks look solemn but also mysterious. The sinister-looking bulging eyes, fangs, and horns instill fear in the viewer. The eye in the center of the forehead represents omniscience and the flame motifs make it all the more imposing, the intent being to cause all onlookers to cower in fear. Xiao's release coincides with the ancient festival of Lantern Rite. We would like to use this historic occasion as a chance to send our best wishes to everyone — here's to deliverance from the ills that plague the real world as well as those that face us in the world of Teyvat. To fans of Xiao reading this, we hope you feel that learning a little about the design ethos gave you the chance to better understand and connect with this character. 3. Vanquishing Demons: Animating & Debugging Greetings, Travelers. This is Xiaolong from the Genshin Impact Animation department. When work on Genshin Impact first began, we in the Animation team set ourselves a rather challenging objective — to provide players with an animation experience as smooth as you would see when watching an animated film. To achieve this goal, we invested a significant amount of time and resources into making character movements as natural and polished as possible. Our hope was that players could view these animations many times without tiring of them. When we received the character profile and concept art, the whole Animation team got very excited. "Conqueror of Demons," "Vigilant Yaksha," "mighty and illuminated adeptus"... As the image of Liyue's sworn protector emerged before our eyes, equally devastating in looks as in combat, everyone in the team wanted to be a part of it. We felt that in a sense, Creative Concept & Writing and Concept Art had created his soul, and our job as animators was to place his soul inside his body. As a Liyue character, Xiao's movements naturally had to incorporate some Eastern elements. The notion of a classic martial arts hero instantly came to mind, and a thought took hold in my mind: "I have to capture something of this iconic Eastern aesthetic to show to players around the world, even if only a tiny glimpse of it." In terms of how to combine polearm combat with Eastern elements, naturally we had plenty of martial arts tradition to draw on. But as an adeptus who has fought countless battles in his past, Xiao could hardly be limited to the physical techniques themselves. So, the way we animated him had to include Eastern elements as well as capture the swift and decisive combat style of a guardian yaksha who has honed his skills over thousands of years. In the third phase of Xiao's Normal Attack, he performs a sidewards somersault. Typically, after performing a movement like this, one would expect to see further movement of the body to release the momentum. But to show Xiao's quick and nimble physical ability, we drew on the Chinese martial arts trope of the body being as "light as a leaf" as well as skills from parkour to have Xiao come to a soft and steady landing after his mid-air roll. Clip from Flying Swords of Dragon Gate Xiao's elemental affiliation is Anemo, and he was stated in his profile as having strong self-propulsion skills. After some brainstorming, we decided that we wanted the visual effect of Xiao's Elemental Skill to be like an arrow flying in a straight line through the air. When the skill ends, we have him slide along the ground as he slowly turns around, making the movement appear effortless and graceful. Clip from Young Detective Dee: Rise of the Sea Dragon As mentioned earlier, we wanted to make everything look as polished as possible. This meant ironing out a lot of details. Every flap of clothing and every strand of hair has undergone an animator's repeated scrutiny. After reviewing countless motion effects produced with dynamic simulation, we would select the one we were happiest with and polish the key frames further to finally produce the heroic Vigilant Yaksha we were happy with, whose every movement was filled with explosive energy and speed, and whose every posture in every frame was picture perfect. We couldn't discuss Xiao without mentioning his mask, a key element which appears both in his Elemental Burst as well as his idle animations. Over the millennia, Xiao has fought constantly with the remnants of defeated gods and with all manner of monsters; at the same time, the burden of karmic debt has constantly been accumulating within him. When he dons his mask, this karmic debt manifests itself, greatly enhancing both his combat abilities as well as the suffering he must endure. And yet, time after time, he dons his mask to protect Liyue; time after time, he stays true to his contract. According to Xiao's profile, his deepest, most hidden element is gentleness. When all identities and labels are cast aside, Xiao has a gentle side, shown in his curiosity towards phenomena in the human world, but he is very reticent to show this side of himself to others. This aspect was very difficult to capture in his animations, so in the end we created an idle animation that tells a short story: a spark of light that seems to be alive draws near; Xiao stretches out his hand to try to make contact with it, but because of his karma-ravaged constitution, he succeeds only in causing the spirit to fly away. He knew this would be the inevitable conclusion, but feels dejected all the same. It took this kind of conflict between complex emotions to convey this character's richness and breathe life into his soul. To perfect how Xiao is presented, our Technical Animation team used optical motion capture technology, which captures high-precision data to accurately recreate the finer details of the actor's limb movements. Meanwhile, more complex combat movements that could not be easily recreated in real life required the animator to go through and fine-tune the position of each bone and the movement of each streamer. On the foundation of smooth and natural animation, this added an additional element of exaggeration and novelty. We are currently in the process of researching and developing character animation styles for several future world regions. Our dream has always been to create fresh, dynamic characters, build a vibrant fantasy world, and fully develop the various cultures across the different regions of Teyvat. Although plenty of challenges await us on the road ahead, we feel that the chance to bring you a product that is a true labor of love is something worth striving for. Thanks to all our colleagues who worked on this article. We hope everyone reading it feels they got to understand something new about how we develop characters for Genshin Impact. Please leave a comment if there is any aspect of Genshin Impact's research and development that you are interested in. We will continue to get colleagues from different departments to share their experiences and reflections with everyone. Finally, thanks once again to all Travelers for your ongoing interest and support. See you again soon! Page 23Event Wish "Dance of Lanterns" - Boosted Drop Rate for "Driving Thunder" Keqing (Electro)! Feb 15, 2021 Travelers, stock up on weapons and characters in "Dance of Lanterns" to make your party stronger in combat!
● In this event wish, the 5-star promotional character "Driving Thunder" Keqing (Electro) will get a huge drop-rate boost! ● In this event wish, the 4-star characters "Eclipsing Star" Ningguang (Geo), "Trial by Fire" Bennett (Pyro), and "Shining Idol" Barbara (Hydro) will get a huge drop-rate boost! ※ The "Test Run" trial event will be open during this event wish. Travelers may use fixed lineups containing the selected trial characters to enter specific stages and test them out. Travelers that complete the challenges will receive the corresponding rewards! (Above times are all displayed according to your server time.) Page 24Genshin Impact EP - Where All Ships Dock Feb 17, 2021 A golden vision for the future must reach far beyond the horizon, for an ocean of wealth is formed from many tiny streams.
Page 25Event Wish "Epitome Invocation" - Boosted Drop Rate for Staff of Homa (Polearm) and Wolf's Gravestone (Claymore)! Feb 21, 2021 Travelers, stock up on weapons and characters in "Epitome Invocation" to make your party stronger in combat! ● During the event, the event-exclusive 5-star weapon Staff of Homa (Polearm) and the 5-star weapon Wolf's Gravestone (Claymore) will get a huge drop-rate boost! ● During the event, the event-exclusive 4-star weapons Lithic Blade (Claymore) and Lithic Spear (Polearm), and the 4-star weapons Lion's Roar (Sword), Sacrificial Bow (Bow), and The Widsith (Catalyst) will get a huge drop-rate boost! ※ Of the above weapons, the event-exclusive weapons will not be available in the standard wish "Wanderlust Invocation." (Above times are all displayed according to your server time.) Page 26"Ley Line Overflow" Event - Double Drops From Blossoms of Wealth and Blossoms of Revelation! Feb 24, 2021 Successfully complete Blossom of Wealth or Blossom of Revelation challenges during this event to obtain double the rewards. 〓Event Duration〓 〓Eligibility〓 〓Event Details〓 |